rpgm_common_types/system_test_battler.rs
#[derive(
Debug,
serde::Serialize,
serde::Deserialize,
ruby_marshal_derive::FromValue,
ruby_marshal_derive::IntoValue,
)]
#[ruby_marshal(object = b"RPG::System::TestBattler")]
pub struct SystemTestBattler {
pub actor_id: i32,
pub level: i32,
pub weapon_id: i32,
pub armor1_id: i32,
pub armor3_id: i32,
pub armor2_id: i32,
pub armor4_id: i32,
}