rpgmvx_types/move_route.rs
use crate::MoveCommand;
pub(crate) const OBJECT_NAME: &[u8] = b"RPG::MoveRoute";
#[derive(
Debug,
serde::Serialize,
serde::Deserialize,
ruby_marshal_derive::FromValue,
ruby_marshal_derive::IntoValue,
)]
#[ruby_marshal(object = b"RPG::MoveRoute")]
pub struct MoveRoute {
pub wait: bool,
pub skippable: bool,
pub repeat: bool,
pub list: Vec<MoveCommand>,
}