rpgmvx_types/
system_vehicle.rs1use super::Bgm;
2
3#[derive(
4 Debug,
5 serde::Serialize,
6 serde::Deserialize,
7 ruby_marshal_derive::FromValue,
8 ruby_marshal_derive::IntoValue,
9)]
10#[ruby_marshal(object = b"RPG::System::Vehicle")]
11pub struct SystemVehicle {
12 #[ruby_marshal(
13 from_value = "crate::util::ruby_string2string",
14 into_value = "crate::util::string2ruby_string"
15 )]
16 pub character_name: String,
17 pub character_index: i32,
18 pub bgm: Bgm,
19 pub start_map_id: i32,
20 pub start_x: i32,
21 pub start_y: i32,
22}