rpgmxp_types/animation_timing.rs
use crate::AudioFile;
use crate::Color;
#[derive(
Debug,
serde::Serialize,
serde::Deserialize,
ruby_marshal_derive::FromValue,
ruby_marshal_derive::IntoValue,
)]
#[ruby_marshal(object = b"RPG::Animation::Timing")]
pub struct AnimationTiming {
pub frame: i32,
pub se: AudioFile,
pub flash_scope: i32,
pub flash_color: Color,
pub flash_duration: i32,
pub condition: i32,
}