rpgmxp_types/
troop_member.rs

1#[derive(
2    Debug,
3    serde::Serialize,
4    serde::Deserialize,
5    ruby_marshal_derive::FromValue,
6    ruby_marshal_derive::IntoValue,
7)]
8#[ruby_marshal(object = b"RPG::Troop::Member")]
9pub struct TroopMember {
10    pub hidden: bool,
11    pub y: i32,
12    pub enemy_id: i32,
13    pub x: i32,
14    pub immortal: bool,
15}