rpgmxp_types/troop_member.rs
1#[derive(
2 Debug,
3 serde::Serialize,
4 serde::Deserialize,
5 ruby_marshal_derive::FromValue,
6 ruby_marshal_derive::IntoValue,
7)]
8#[ruby_marshal(object = b"RPG::Troop::Member")]
9pub struct TroopMember {
10 pub hidden: bool,
11 pub y: i32,
12 pub enemy_id: i32,
13 pub x: i32,
14 pub immortal: bool,
15}