rpgmxp_types/
troop_page_condition.rs1#[derive(
2 Debug,
3 serde::Serialize,
4 serde::Deserialize,
5 ruby_marshal_derive::FromValue,
6 ruby_marshal_derive::IntoValue,
7)]
8#[ruby_marshal(object = b"RPG::Troop::Page::Condition")]
9pub struct TroopPageCondition {
10 pub actor_id: i32,
11 pub turn_a: i32,
12 pub turn_valid: bool,
13 pub enemy_hp: i32,
14 pub switch_valid: bool,
15 pub switch_id: i32,
16 pub enemy_index: i32,
17 pub actor_valid: bool,
18 pub actor_hp: i32,
19 pub turn_b: i32,
20 pub enemy_valid: bool,
21}