Struct rpgmxp_types::map::Map
source · pub struct Map {
pub bgm: AudioFile,
pub tileset_id: i32,
pub events: HashMap<i32, Event>,
pub bgs: AudioFile,
pub autoplay_bgm: bool,
pub data: Table,
pub autoplay_bgs: bool,
pub height: i32,
pub encounter_step: i32,
pub width: i32,
pub encounter_list: Vec<()>,
}
Expand description
A Map
Fields§
§bgm: AudioFile
§tileset_id: i32
§events: HashMap<i32, Event>
§bgs: AudioFile
§autoplay_bgm: bool
§data: Table
§autoplay_bgs: bool
§height: i32
§encounter_step: i32
§width: i32
§encounter_list: Vec<()>
I haven’t encountered a non-empty field here. If you see one open an issue.
Trait Implementations§
source§impl<'de> Deserialize<'de> for Map
impl<'de> Deserialize<'de> for Map
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a> FromValue<'a> for Map
impl<'a> FromValue<'a> for Map
source§fn from_value(
ctx: &FromValueContext<'a>,
value: &Value,
) -> Result<Self, FromValueError>
fn from_value( ctx: &FromValueContext<'a>, value: &Value, ) -> Result<Self, FromValueError>
Create this type from the given value from the [
ValueArena
]. Read moreAuto Trait Implementations§
impl Freeze for Map
impl RefUnwindSafe for Map
impl Send for Map
impl Sync for Map
impl Unpin for Map
impl UnwindSafe for Map
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more