Struct rpgmxp_types::skill::Skill
source · pub struct Skill {Show 25 fields
pub int_f: i32,
pub animation1_id: i32,
pub name: String,
pub minus_state_set: Vec<i32>,
pub eva_f: i32,
pub icon_name: String,
pub mdef_f: i32,
pub common_event_id: i32,
pub agi_f: i32,
pub occasion: i32,
pub atk_f: i32,
pub plus_state_set: Vec<i32>,
pub pdef_f: i32,
pub menu_se: AudioFile,
pub dex_f: i32,
pub scope: i32,
pub element_set: Vec<i32>,
pub power: i32,
pub animation2_id: i32,
pub hit: i32,
pub id: i32,
pub str_f: i32,
pub description: String,
pub variance: i32,
pub sp_cost: i32,
}
Fields§
§int_f: i32
§animation1_id: i32
§name: String
§minus_state_set: Vec<i32>
§eva_f: i32
§icon_name: String
§mdef_f: i32
§common_event_id: i32
§agi_f: i32
§occasion: i32
§atk_f: i32
§plus_state_set: Vec<i32>
§pdef_f: i32
§dex_f: i32
§scope: i32
§element_set: Vec<i32>
§power: i32
§animation2_id: i32
§hit: i32
§id: i32
§str_f: i32
§description: String
§variance: i32
§sp_cost: i32
Trait Implementations§
source§impl<'de> Deserialize<'de> for Skill
impl<'de> Deserialize<'de> for Skill
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a> FromValue<'a> for Skill
impl<'a> FromValue<'a> for Skill
source§fn from_value(
ctx: &FromValueContext<'_>,
value: &'a Value,
) -> Result<Self, FromValueError>
fn from_value( ctx: &FromValueContext<'_>, value: &'a Value, ) -> Result<Self, FromValueError>
Create this type from the given value from the [
ValueArena
]. Read moreAuto Trait Implementations§
impl Freeze for Skill
impl RefUnwindSafe for Skill
impl Send for Skill
impl Sync for Skill
impl Unpin for Skill
impl UnwindSafe for Skill
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more