Struct rpgmxp_types::tileset::Tileset
source · pub struct Tileset {Show 17 fields
pub panorama_hue: i32,
pub terrain_tags: Table,
pub fog_sy: i32,
pub name: String,
pub fog_opacity: i32,
pub panorama_name: String,
pub priorities: Table,
pub fog_sx: i32,
pub fog_hue: i32,
pub autotile_names: Vec<String>,
pub passages: Table,
pub fog_zoom: i32,
pub fog_name: String,
pub tileset_name: String,
pub battleback_name: String,
pub id: i32,
pub fog_blend_type: i32,
}
Fields§
§panorama_hue: i32
§fog_sy: i32
§name: String
§fog_opacity: i32
§panorama_name: String
§priorities: Table
§fog_sx: i32
§fog_hue: i32
§autotile_names: Vec<String>
§passages: Table
§fog_zoom: i32
§fog_name: String
§tileset_name: String
§battleback_name: String
§id: i32
§fog_blend_type: i32
Trait Implementations§
source§impl<'de> Deserialize<'de> for Tileset
impl<'de> Deserialize<'de> for Tileset
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a> FromValue<'a> for Tileset
impl<'a> FromValue<'a> for Tileset
source§fn from_value(
ctx: &FromValueContext<'_>,
value: &'a Value,
) -> Result<Self, FromValueError>
fn from_value( ctx: &FromValueContext<'_>, value: &'a Value, ) -> Result<Self, FromValueError>
Create this type from the given value from the [
ValueArena
]. Read moreAuto Trait Implementations§
impl Freeze for Tileset
impl RefUnwindSafe for Tileset
impl Send for Tileset
impl Sync for Tileset
impl Unpin for Tileset
impl UnwindSafe for Tileset
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more